using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using XFGameFramework;
using XFGameFramework.BuffSystem;

public class BuffGiveExample
{
     
    public PlayerModel playerModel;
    void Start()
    {
        BuffManager.AddBuff(playerModel, 1001);
        //给playermodel添加buffID为1001的buff
    }

    
    void Update()
    {
        
    }
}
